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Build Log

The biweekly report on what the dev team and the community built together. Every two weeks, one issue. What shipped, what changed under the hood, who shaped it from the field, and what's on the bench next.

Archive
Issue #01
Launch and Survival on the Streets
The first two weeks of beta. Phase 2 hits the streets.
Beta 1.0 went live on May 10. Dementals turned aggressive on May 14. Phase 2 systems landed one after another: trenches, butchering, condition and repair, the new crafting model, weapon stats in the UI. Four client releases. 27 server deploys. The streets started hunting back.
Issue #02
Coming June 7, 2026
May 24 — June 6, 2026
Expected coverage: loot rollout, tutorial series expansion, and whatever the streets decide to be next.

About the Build Log

The Build Log is the official biweekly dev report for My Last Match. Each issue covers two weeks of development — server-side changes, client-side releases, mechanics newly defined, community contributions that shaped what shipped, and what's planned next.

If you're a player and you want to be in a future issue, contribute to #game-suggestions on Discord, help in #mlm-general, or just be visibly present on the streets. We watch.