aBOUT THE GAME

In My Last Match, survival isn’t just staying alive, it’s about strategy, alliances, and mastering a world where every choice has consequences. Set in a post-apocalyptic 1990s European town plunged into eternal darkness, players must navigate a ruthless open-world MMO (Massively Multiplayer Online) where danger lurks in every shadow. With a player-driven economy, finite resources, and high-stakes combat, My Last Match challenges you to survive, earn, and dominate. A background image featuring a lone survivor in a desolate, eerie landscape sets the tone. Flickering neon signs of a distant safehouse provide a glimmer of hope, reinforcing the atmosphere of tension and desperation.

A World of Choice: Fight, Trade, or Disappear

The sophisticated hybrid model enables two different styles of gameplay suitable for a broad gaming audience. A combination of survival mechanics, battles against AI-controlled enemies and direct confrontations with other players creates a dynamic and evolving world. The balance between exploration, crafting, trading, and combat ensures that every playstyle is viable. Players must choose whether to engage in direct conflict or rely on stealth and alliances to survive.

A Hauntingly Beautiful Apocalypse

My Last Match takes full advantage of the Unreal Engine, delivering cutting-edge graphics and an unparalleled immersive experience. Every texture, light source, and environmental effect is designed to pull players into the post-apocalyptic world. The atmosphere is grim, the ruins are hauntingly detailed, and the interplay between light and darkness is not just aesthetic but a key survival mechanic.

The Economy of Survival: Risk and Reward

In My Last Match, every item has real value within the game. The in-game currency is earned through gameplay and used for trading, crafting, and even paying for respawns at Safehouses. Unlike games where players can buy advantages with real money, everything must be found, earned, or traded with other players. To exchange items, players must meet in Safehouses, adding an element of risk and strategy to every trade.

Safehouses: Sanctuary or Power Play?

With around 400 Safehouses scattered throughout the world, each serves a distinct purpose. Some operate as bunkers, others as casinos or hypermarkets, providing different benefits for players who control or frequent them. Safehouses are secure zones, but their surrounding areas are fraught with danger, making the journey as perilous as the destination. The most successful players will establish control over these Safehouses, dictating trade fees, access rights, and services.

Rare Machines of War and Survival

Vehicles are more than just transport — they’re survival itself.
With only 100+ in existence at any given time, every car, truck, train, or aerostat is a prize worth killing for. They can be armored, upgraded with extra storage, or outfitted with weapons. Some, like trains and aerostats, even double as mobile Safehouses, offering both refuge and strategic dominance.

And then there’s the bulldozer — a beast of a machine. It doesn’t function as a Safehouse, but it doesn’t need to. Reinforced, nearly impenetrable, and impossible to breach without the owner’s say-so, it’s a moving fortress and a warning to anyone standing in its path.

Owning a vehicle can make you powerful. Keeping it? That’s where the real challenge begins.

Fear the Darkness, Outthink the Dementals

Dementals, once-human creatures driven by fear and madness, roam the ruins and react aggressively to noise and light. Their unpredictable behavior forces survivors to tread carefully, using stealth and strategic planning to avoid unwanted encounters. Darkness itself is a deadly adversary without a light source, players risk losing their sanity and succumbing to the abyss.

No Rewind, No Second Chances

Every decision matters. Death is not a minor setback, it carries real consequences. Reincarnation is only possible through Safehouses, requiring players to pay a fee in the game’s currency. Choices made in combat, trade, and diplomacy shape the world over time, making My Last Match a truly player-driven experience.

SYSTEM REQUIREMENTS & roadmap

Alpha Release

Core survival mechanics, safehouses, basic crafting, and PvP systems ready for testing.

Phase 2

Vehicles, pets, clan politics, and advanced crafting systems implementation.

Phase 3

Full persistent economy and cross-platform support for Windows, Linux, and Mac.

OS VERSION Windows 10 / Windows 11
GRAPHICS RTX 2080 or equivalent
PROCESSOR TBD
MEMORY TBD
DISC SPACE TBD
OS VERSION Windows 10 / Windows 11
GRAPHICS TBD
PROCESSOR TBD
MEMORY TBD
DISC SPACE TBD
👤 MMORPG
🎮 FULL CONTROLLER SUPPORT
VOICES AND SUBTITLES ENGLISH
SUBTITLES ONLY ENGLISH

APOCALYPSE
GAME BULLETIN

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MADE WITH INTENTION BY QUBIC